Index -> Playing the Game -> Types of Cards -> Item

Item cards are used when your avatar is a combatant. When combat begins, every unit or avatar involved in that combat becomes a combatant until the combat ends. Items have attributes like units and avatars. Items don't have health.

Weapons

Items that have the weapon trait often have attack and damage bonus attributes.

Armor

Items that have the armor trait often have a defense attribute.

Many item cards have an archetype, limiting them to decks that are using an avatar that has a matching archetype. Some are generic, having no archetype, and they can go into any deck.

Restrictions

Many item cards, and some abilities, have a restriction.

For example, each item that has the Weapon trait has either the Primary, Secondary, Two-Hand, or Ranged restriction. Some abilities have the restriction of Stance.

When you play a card that has the same restriction as another card you already have on the playmat, two things happen.

  1. The card you have in play is destroyed.
  2. You draw a card for each card destroyed in this way.

For example, Fiery Avenger has the restriction of "Two-Hand" (it's a big weapon), Longsword has the restriction of "Primary" and Shield of Strife has the restriction of "Secondary." If you play Fiery Avenger when you have the other two cards on the playmat, you destroy both the sword and shield and draw two cards.

Armor items have restrictions based on where they're worn, such as Back, Chest, Ear, Feet, Hands, Head, Legs, Neck, Waist, and Wrist. Other restrictions include Stance, Mount, and Charm.